![]() This allows lower tiered units to defeat higher tier units, which they could not normally defeat. In most cases, units can be trained in three different structures to produce more highly skilled infantry or Battle Gears (commonly abbreviated as BGs) to improve their combat ability. Most of the buildings available are training structures where peasants are trained to become other units.Īll factions start off with three basic training structures which produce units along different paths of warfare, such as melee or ranged combat. Peasants are the only units that can be produced outright. Only one type of builder unit is required. horses are war units that can be used to combine with other military units i.e riding or can be turned into pack horses when assigned for peasants. Peasants gather three resources in the game: rice, water and horses. The rate at which new peasants are produced is inversely proportionate to the current population of the player's army. Thus, military buildings in Battle Realms are used for transforming and upgrading units rather than producing them directly.Īnother unusual trait is unit generation, where peasants are produced automatically at no cost. Unlike other real-time strategy games though, the basic worker units (peasants), which are used for resource gathering and construction, also act as the base unit to be upgraded into military units. ![]() ![]() There are several factions which all have various types of available structures and units to produce. Battle Realms' gameplay is like many other real-time strategy games.
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